Infonetics Research released excerpts from its 2014 Mobile Security survey. About half of the respondents have dealt with lost or stolen devices containing sensitive or proprietary data. But only 15% (or less) believe that remote wipe, device location, or disk/file/SD card encryption are effective.
We need solutions capable of securing all company- and employee-owned devices from the same console, in the network or cloud as well as on the device.
Going mobile is a key strategy for many leading providers within the online gambling space. For countless others, mobile will assume a greater role in the short to medium term — and that’s not surprising, given how other apps have leveraged the mobile channel.
Annual wagers via smartphones and tablets on casino-type gambling and poker games will reach $62 billion globally by 2018.
A joint 5G research and innovation program created by the European Commission and the private sector has upped its investment budget to a combined €4.2 billion.
The 5G PPP was launched last December as part of a €6.2 billion EU research program called “Horizon 2020,” with €700 million committed.
The concept of an Internet of Things (IoT) may seem somewhat obscure to the uninformed person, but the need to secure personal property while traveling in an automobile is apparent to most people. Meaningful context removes confusion.
That’s why IoT market development would clearly benefit from better articulation of use case scenarios.
The top predictions for 2014 business technology investment, according to Gartner, include a focus on disruptions brought about by digital business, the Internet of Things, smart machines and the onset of what they call the Digital Industrial Revolution.
That forward-looking view can be balanced by their current IT expense outlook. Worldwide IT spending is forecast to total $3.8 trillion in 2014.
In a growing number of markets, pay-TV providers find themselves at a crossroads. Their traditional business models are under attack as telco IPTV providers, over-the-top (OTT) providers, and consumer electronics companies — i.e. Netflix, LOVEFiLM, Amazon, Hulu, Apple and Samsung — continue to divert revenue away from them.
For most pay-TV providers, the media tablet has become the de facto second screen: 47% of survey respondent operators support tablets as part of their multi-screen service now, growing to 89% by 2015.
A recent digital gaming software and services forecast from International Data Corporation (IDC) concludes that PC and Mac gamer spending and direct banner/video advertising outlays — across all digital channels — will grow to over $24 billion worldwide by 2017.
The forecast also found that global digital PC/Mac game revenue will rise about 4 percent per year between 2012 and 2017.
The global tablet applications processor market is expected to register an impressive 14.6 percent CAGR in revenues from 2013 to 2018 — to reach $7.2 billion in 2018.
Despite the introduction of 64-bit chips, Strategy Analytics believes that tablet applications processor vendors will continue to face pricing pressure due to intense competition and low entry barrier.
Our study “Sizing the EU app economy” looked into the benefit of apps and discovered that this economy creates a total 1.8 million jobs in the EU, with revenues of €17.5 billion from EU-developed apps.
And growing fast: the prediction is that a job market will grow to nearly 5 million by 2018, and revenues to €63 billion.
The mobile software apps industry has continued its creative evolution. This is a positive advancement for the mobile platform, as it will enable a greater range of applications. In particular, savvy digital marketers will benefit from the new capabilities.
Juniper Research has found that annual revenues from mobile augmented reality (AR) services and applications will reach $1.2 billion by 2015.