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U.S. Video Gaming Market Reached $43.4 Billion

U.S. Video Gaming Market Reached $43.4 Billion

The U.S. video game industry reached a new record. According to the Entertainment Software Industry, U.S. video game revenue — including hardware, software, peripherals and subscriptions — amounted to $43.4 billion in 2018, that’s up from $36.9 billion in 2017.

via World Economic Forum

Digital Games Investment Reached $5.7B in 2018

Digital Games Investment Reached $5.7B in 2018

The Games Report Q1 2019 tracked companies raising $5.7 billion in 2018, which was over twice the previous record investment from 2017. Epic Games’ $1.25 billion was the largest round raised last year, and the largest non-IPO games investment of all time.

via Digi Capital

How China will Dominate the Video Games Market

How China will Dominate the Video Games Market

In games deal making there’s Tencent, then there’s everyone else. Tencent led or participated in over $4 of every $10 invested in games companies worldwide in the last 12 months to Q1 2018.

via Digi-Capital

Video Games Industry will Reach $230B+ in 5 Years

Video Games Industry will Reach $230B+ in 5 Years

Video games software and hardware combined could be in the $165 billion to $170 billion range this year (if mobile outperforms again), and reach between $230 billion and $235 billion by 2022 if strong performance continues.

via Digi-Capital

Games Software and Hardware Revenue Reach $150 Billion

video games market research

Games software and hardware combined are set to drive more than $150 billion in revenue for the first time ever in 2017, with software taking around three-quarters and hardware around one-quarter of the total.

Source: Digi-Capital

Virtual and Augmented Reality M&A Outlook for 2017

VR and AR market research

Where the Digi-Capital ‘Augmented and Virtual Reality Report Q1 2017’ deals database tracked $1.5 billion investments in the last 12 months up to Q1 2017, there was only $600 million of M&As in the same period.

Source: Digi-Capital

Digital Games will Become $100 Billion Industry in 2017

video game market research

Aided by the adoption of popular franchises onto mobile devices, 2016 has seen strong growth in the number of games accessed on smartphones. Both new, optimized titles — in terms of engagement and revenue generation — and reworked classics have proved to be a hit with consumers.

Source: Digital Lifescapes