Led Zeppelin’s classic album Physical Graffiti is celebrating its fortieth anniversary this year by giving viewers the chance to experience the album in an entirely new way. The band teamed up with Interlude to create an interactive experience.
To tell the stories of family farmers in Iowa, Gannett created a 3D environment using a video game engine so that readers could walk around a 100-year-old farm. At certain points in the farm, readers can watch 360-degree videos that elaborate on the journalist’s reporting.
via Knight Center
2015 Predictions: “I think the idea of telling stories that combine media types is here to stay. I think the classic idea of Transmedia is good for marketing, but not for other kinds of storytelling. I see game-play mechanics making an entrance in a big way…”
A storytelling toy by Eric Cade Schoenborn to give some insight as to the process to create interactive storytelling projects at the Knight Foundation. As with any expedition, you need a guide.
Interactive storytelling is the art of telling stories enhanced with technological, social or collaborative interactive features to offer content adapted to new behaviors in a rapidly changing cultural ecosystem.
Transmedia production uses fragments of different media to tell complex stories that are not easily reduced to a linear narrative. It makes it possible to engage the viewer in a subject from multiple different angles, and using many different artistic forms, without imposing a single vision or conclusion.