Worldwide Spending on 3D Printing to Reach $23 Billion
Global spending on 3D printing (including hardware, materials, software, and services) will reach $23 billion in 2022, with a five-year compound annual growth rate (CAGR) of 18.4%. IDC also forecasts spending to exceed $14 billion in 2019 — that’s an increase of 23.2% over 2018.
via IDC
3D Printing Revenue will Surpass $35 Billion in 2020
IDC forecasts global revenues for the 3D printing market to reach $35.4 billion in 2020. This is more than double the $15.9 billion in revenues forecast for 2016, and represents a compound annual growth rate (CAGR) of 24.1 percent over the 2015-2020 forecast period.
Source: IDC
Worldwide 3D Printer Market will Reach $22.4 Billion in 2020
The traditional printer market has been turbulent during the last few years. However, the upside for 3D printing is a bright spot. Canalys predicts that the worldwide market for 3D printers, and associated materials and services will reach $4.9 billion by the end of 2016.
Source: Digital Lifescapes
Transmedia: How Journalists can Adopt Virtual Reality Tools
To tell the stories of family farmers in Iowa, Gannett created a 3D environment using a video game engine so that readers could walk around a 100-year-old farm. At certain points in the farm, readers can watch 360-degree videos that elaborate on the journalist’s reporting.
via Knight Center
Explore the Expanding Market for 3D Printing Technologies
Significant new opportunities have emerged with prototyping technologies, with 3D printing gaining momentum across various industries — from printing a mobile phone cover to reconstructing human organs. 3D printing is expected to increase its market share rapidly by about 40 percent during 2015.
Total Revenue for 3D Printers will Exceed $1 Billion by 2018
Three-dimensional (3D) printers, with the ability to print a variety of objects, have evolved significantly and are currently used for industrial and consumer prototype design applications.
Consumer 3D printing is witnessing an increased visibility among the do-it-yourself DIY and other early-adopter communities.
Exploring the Mainstream User Applications for 3D Printers
Three-dimensional (3D) printers, with the ability to print a variety of objects, have evolved significantly over the past few years and are currently re-shaping the future for industrial and consumer applications.
New findings reveal that sales of consumer-grade 3D printers will exceed 1 million units by 2018, rising from just over an estimated 44,000 this year.
Consumer Electronics Industry will Reach All-Time High of $208B
The U.S. consumer electronics industry’s revenues will rise 2.4% in 2014 — to an all-time high of $208 billion, according to recent projections by the Consumer Electronics Association (CEA).
3-D printers, Bluetooth wireless speakers, convertible PCs, health and fitness devices, smart watches and Ultra HD television displays will drive ~65% of total industry revenue growth.
via eMarketer
U.S. Total 3D Movie Revenue will Reach $2.2 Billion in 2013
Consumer spending on 3D movies across cinema, video discs and pay-TV VOD platforms will reach a combined $2.2 billion within the U.S. market in 2013.
Total consumer spending on movies across cinema, both physical and digital video sectors, as well as transactional and subscription VOD platforms, is forecast to reach $23.2 million this year — therefore 3D movies will account for one tenth of the entire U.S. movies market.
via Screen Digest
How Global 3D Cinema Revenue is Driven by Local Movies
Global box office revenue from 3D cinema screens recorded a new high of $7.29 billion in 2012 — that’s up from $6.99 billion the previous year, a steady 3.3 percent rise and representing a slowdown from the larger 14.5 percent increase in 2011.
Local 3D movies became, for the first time, a key element driving the steady growth in the global 3D cinema box office.
via Screen Digest
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