The volume of mobile and online ticketing in both the developed and developing parts of the world is increasing. Online ticketing, along with the increasing adoption of smartphones and tablets, has revolutionized the way consumers purchase e-tickets.
Mobile internet advertising spending will triple this year in Indonesia to account for 15.5% of digital ad spending in the country. By the end of 2019, a majority of digital ad spending in the nation will go toward the mobile channel.
Health-related software apps can help bridge the physician-patient gap, based on recent research. A study found 56.6% of U.S. adult mobile health app users shared their tracked health information with their doctors, and an additional 14.2% provided this data to other healthcare professionals.
The vast majority of mobile apps are monetized through advertising, or through either subscribing to content post-download, or through a series of one-off purchases of premium content.
U.S. advertisers will spend $52.71 billion on search and display advertising in 2015, that’s up 16.6% from 2014. In an effort to reach consumers toting smartphones and tablets, more than half (52.2%) of this expenditure is expected to go toward mobile marketing campaigns.
10 percent of Americans own a smartphone and yet do not have landline broadband access at home, and 15% own a smartphone but say that they have a limited number of options for going online other than via their cell phone.
AR software applications in the mobile games market are forecast to generate 420 million downloads annually by 2019 — that’s up from 30 million in 2014, according to the latest market study by Juniper Research.