Google’s annual “Year in Search” video and website remind us that people turn to Google in the moments that matter to them — from the profound to the mundane. More than 100 billion searches are conducted on Google each month.
Source: Think with Google
The Personal Computer (PC) market has been very volatile for several years. Meanwhile, each new year an industry analyst predicts a small recovery, but the forecast results fail to materialize. We’ve seen this cycle of refutal over and over again.
Source: Digital Lifescapes
More than 8,500 new TV and SVOD program concepts were launched in 2015 in the 44 countries. More than half of these new programs are original and local creations. Series spearhead the new programming figures (40% ) followed by factual programs – magazines, documentaries (37%), and entertainment programs (23%).
Source: Eurodata TV Worldwide
Broadband Internet is failing to reach those who could benefit most, with Internet access reaching near-saturation in the world’s rich nations but not advancing fast enough to benefit the billions of people living in the developing world, according to the 2015 edition of the State of Broadband report.
Valérie Chaillou, FTTx lead analyst at IDATE, notes “growth perspectives remains still high when superfast technologies represent 37% of broadband access subscriptions at end-2014, and we expect ultra-fast broadband revenues will growth from 91 billion EUR in 2014 to reach 175 billion EUR in 2019.”
Cable broadband equipment spending declines in 1Q15 and continued into the second quarter, with global revenue dipping 2% quarter-over-quarter, according to IHS. In North American, DOCSIS channel shipments were down 25 percent sequentially in 2Q15 after increasing 13 percent in 1Q15.
In the first half of 2015 report, Alcatel-Lucent estimates that 80 percent of malware infections detected on mobile networks have been traced to Windows-based computers. This finding represents a significant change from 2013 and 2014 when the source of mobile network infections were roughly split 50:50 between Android and Windows-supported devices.