Tag Archive | virtual reality

Augmented and Virtual Reality Market Update

Augmented and Virtual Reality Market Update

“The largest number of Augmented and Virtual Reality deals by category in 2018 were in core tech, games, photo/video, solution/services, enterprise and smartglasses. However, there was a broad range of deals across 21 other AR/VR categories last year.”

via Digi Capital

Augmented and Virtual Reality Spend to Reach $20B

Augmented and Virtual Reality Spend to Reach $20B

Worldwide spending on AR/VR solutions will be led by the commercial sectors, with growth from 64.5% in 2019 to more than 80% in 2022. Industries spending most on AR/VR in 2019 include personal and consumer services ($1.6 billion), retail ($1.56 billion), and discrete manufacturing ($1.54 billion).

via IDC

Augmented and Virtual Reality Start-up Investment Trends

Augmented and Virtual Reality Start-up Investment Trends

Although Chinese computer vision or augmented reality (AR) investment grew 3x to $3.9 billion over the last 12 months, in stark contrast North American venture capital (VC) investment in AR/VR startups dropped below $120 million in Q3 2018.

via Digi Capital

Exploring the New Digital Reality Ecosystem

Exploring the New Digital Reality Ecosystem

AR/VR/XR are going to be big, but not everyone will win. Today’s market is a collection of related point solutions to specific problems, but not a fully functioning ecosystem. Not yet. For the market to begin to challenge incumbent platforms (particularly mobile), great technology isn’t enough.

via Digi Capital

Augmented and Virtual Reality Startups Raise $3.6 Billion

Augmented and Virtual Reality Startups Raise $3.6 Billion

Augmented and Virtual Reality startups raised a record over $3.6 billion from VCs and corporates in the last 12 months to the end of Q1 2018. Over three-quarters of a billion dollars was invested in the first 3 months of this year alone.

via Digi-Capital

Market Reality: Why AR will Dominate VR by 2022

Tech Reality: Why AR will Dominate VR by 2022

AR (mobile AR, smartglasses) could approach 3.5 billion installed base and $85 billion to $90 billion revenue within 5 years. Meanwhile, VR (mobile, standalone, console, PC) might deliver 50 to 60 million installed base and $10 billion to $15 billion.

via Digi-Capital

2017 AR and VR Venture Capital Investment Trends

AR VR Mobile technologies

The $2.5 billion invested in Augmented and Virtual Reality so far this year ($1 billion in October and November alone) was balanced across AR and VR, but now mobile AR and CV/ML are the new hotness (as VR has cooled).

via Digi-Capital